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1997-09-04
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20KB
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449 lines
// QOOLE
// Brushes: 26
// Entities: 1
// Objects: 28
//
// Small fire lamp.
// Made by Paul Hsu, hsup@qoole.com
//
{ // Brush 0
( 15.999999 0.0 0.0 ) ( 15.999999 0.0 500.0 ) ( 16.000795 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( -16.000004 0.0 0.0 ) ( -16.000801 500.0 0.0 ) ( -16.000004 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 14.000004 0.0 ) ( 500.0 14.000004 0.0 ) ( 0.0 14.000004 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -4.0 ) ( 500.0 0.0 -3.999978 ) ( 0.0 500.0 -4.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -13.999998 0.0 ) ( 0.0 -13.999955 500.0 ) ( 500.0 -14.000042 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 3.999994 ) ( 0.0 500.0 3.999989 ) ( 500.0 0.0 4.000015 ) metal1_6 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 1.999985 0.0 0.0 ) ( 1.999985 0.0 500.0 ) ( 2.000901 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -1.999997 0.0 ) ( 0.0 -1.999997 500.0 ) ( 500.0 -2.000041 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -16.0 ) ( 500.0 0.0 -15.999978 ) ( 0.0 500.0 -16.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 15.999995 ) ( 0.0 500.0 16.000002 ) ( 500.0 0.0 16.000015 ) metal1_6 0 0 0 1.00 1.00
( 0.0 2.000002 0.0 ) ( 500.0 2.000002 0.0 ) ( 0.0 2.000045 500.0 ) metal1_6 0 0 0 1.00 1.00
( -1.99999 0.0 0.0 ) ( -2.000847 500.0 0.0 ) ( -2.000014 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 0.0 -1.999999 0.0 ) ( 0.0 -1.999999 500.0 ) ( 500.0 -2.000043 0.0 ) metal1_6 0 0 0 1.00 1.00
( -13.999987 0.0 0.0 ) ( -14.000902 500.0 0.0 ) ( -13.999987 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -4.0 ) ( 500.0 0.0 -3.999978 ) ( 0.0 500.0 -4.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 2.000001 0.0 ) ( 500.0 2.000001 0.0 ) ( 0.0 2.000044 500.0 ) metal1_6 0 0 0 1.00 1.00
( 14.000022 0.0 0.0 ) ( 13.999999 0.0 500.0 ) ( 13.999925 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 3.999996 ) ( 0.0 500.0 3.999974 ) ( 500.0 0.0 3.999996 ) metal1_6 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 0.0 -2.0 0.0 ) ( 0.0 -2.0 500.0 ) ( 500.0 -2.000044 0.0 ) metal1_6 0 0 0 1.00 1.00
( -1.999986 0.0 0.0 ) ( -2.000902 500.0 0.0 ) ( -1.999986 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 11.999996 ) ( 0.0 500.0 12.000003 ) ( 500.0 0.0 12.000017 ) metal1_6 0 0 0 1.00 1.00
( 0.0 2.000002 0.0 ) ( 500.0 2.000002 0.0 ) ( 0.0 2.000045 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -12.000004 ) ( 500.0 0.0 -12.000004 ) ( 0.0 500.0 -12.000026 ) metal1_6 0 0 0 1.00 1.00
( 2.000017 0.0 0.0 ) ( 2.000038 0.0 500.0 ) ( 1.99992 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 2.000006 0.0 0.0 ) ( 2.000006 0.0 500.0 ) ( 2.000922 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 2.000004 0.0 ) ( 500.0 2.000004 0.0 ) ( 0.0 2.000004 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 11.999995 ) ( 0.0 500.0 12.000001 ) ( 500.0 0.0 12.000016 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -12.000004 ) ( 500.0 0.0 -11.999983 ) ( 0.0 500.0 -12.000009 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -1.999994 0.0 ) ( 0.0 -1.999994 500.0 ) ( 500.0 -2.000038 0.0 ) metal1_6 0 0 0 1.00 1.00
( -2.00001 0.0 0.0 ) ( -2.000866 500.0 0.0 ) ( -2.000031 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( -2.000008 0.0 0.0 ) ( -2.000924 500.0 0.0 ) ( -2.000008 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 2.000004 0.0 ) ( 500.0 2.000004 0.0 ) ( 0.0 2.000004 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 11.999997 ) ( 0.0 500.0 12.000003 ) ( 500.0 0.0 12.000018 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -12.000004 ) ( 500.0 0.0 -11.999983 ) ( 0.0 500.0 -12.00001 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -1.999996 0.0 ) ( 0.0 -1.999996 500.0 ) ( 500.0 -2.00004 0.0 ) metal1_6 0 0 0 1.00 1.00
( 2.000012 0.0 0.0 ) ( 2.000033 0.0 500.0 ) ( 1.999915 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 2.000022 ) metal1_6 0 0 0 1.00 1.00
( 15.999999 0.0 0.0 ) ( 15.999999 0.0 500.0 ) ( 16.000916 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -1.999999 0.0 ) ( 0.0 -1.999999 500.0 ) ( 500.0 -1.999955 0.0 ) metal1_6 0 0 0 1.00 1.00
( -15.999999 0.0 0.0 ) ( -16.000916 500.0 0.0 ) ( -15.999999 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 2.0 0.0 ) ( 500.0 2.0 0.0 ) ( 0.0 2.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 6
{ // Brush 7
( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 2.000022 ) metal1_6 0 0 0 1.00 1.00
( 15.999999 0.0 0.0 ) ( 15.999999 0.0 500.0 ) ( 16.000916 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -1.999999 0.0 ) ( 0.0 -1.999999 500.0 ) ( 500.0 -1.999955 0.0 ) metal1_6 0 0 0 1.00 1.00
( -15.999999 0.0 0.0 ) ( -16.000916 500.0 0.0 ) ( -15.999999 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 2.000001 0.0 ) ( 500.0 2.000001 0.0 ) ( 0.0 2.000001 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 7
{ // Brush 8
( 0.0 0.0 2.0 ) ( 0.0 500.0 2.000022 ) ( 500.0 0.0 2.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 16.0 0.0 ) ( 500.0 15.999794 0.0 ) ( 0.0 16.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 2.000001 0.0 0.0 ) ( 2.000001 0.0 500.0 ) ( 1.999546 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -15.999999 0.0 ) ( 0.0 -15.999999 500.0 ) ( 500.0 -15.99897 0.0 ) metal1_6 0 0 0 1.00 1.00
( -1.999999 0.0 0.0 ) ( -2.000736 500.0 0.0 ) ( -1.999999 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.0 ) ( 0.0 500.0 -2.000022 ) metal1_6 0 0 0 1.00 1.00
} // Brush 8
{ // Brush 9
( 0.0 0.0 2.0 ) ( 0.0 500.0 2.000022 ) ( 500.0 0.0 2.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 16.0 0.0 ) ( 500.0 15.999794 0.0 ) ( 0.0 16.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 1.999545 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -15.999999 0.0 ) ( 0.0 -15.999999 500.0 ) ( 500.0 -15.99897 0.0 ) metal1_6 0 0 0 1.00 1.00
( -1.999999 0.0 0.0 ) ( -2.000736 500.0 0.0 ) ( -1.999999 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.0 ) ( 0.0 500.0 -2.000022 ) metal1_6 0 0 0 1.00 1.00
} // Brush 9
{ // Brush 10
( 1.999999 0.0 0.0 ) ( 1.999999 0.0 500.0 ) ( 2.000915 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -16.000002 0.0 ) ( 0.0 -16.000002 500.0 ) ( 500.0 -16.000046 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 16.000002 0.0 ) ( 500.0 16.000002 0.0 ) ( 0.0 16.000002 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -5.000004 ) ( 500.0 0.0 -4.999982 ) ( 0.0 500.0 -5.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 5.0 ) ( 0.0 500.0 5.0 ) ( 500.0 0.0 5.000022 ) metal1_6 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -1.999962 500.0 0.0 ) ( -2.0 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 10
{ // Brush 11
( 0.0 -1.999999 0.0 ) ( 0.0 -1.999999 500.0 ) ( 500.0 -2.000043 0.0 ) metal1_6 0 0 0 1.00 1.00
( -13.99998 0.0 0.0 ) ( -14.000896 500.0 0.0 ) ( -13.99998 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -5.000005 ) ( 500.0 0.0 -4.999984 ) ( 0.0 500.0 -5.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 5.0 ) ( 0.0 500.0 5.0 ) ( 500.0 0.0 5.000022 ) metal1_6 0 0 0 1.00 1.00
( 13.999988 0.0 0.0 ) ( 13.999988 0.0 500.0 ) ( 14.000486 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 2.0 0.0 ) ( 500.0 2.000043 0.0 ) ( 0.0 2.0 500.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 11
{ // Brush 12
( -2.000004 0.0 0.0 ) ( -2.00092 500.0 0.0 ) ( -2.000004 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 14.000004 0.0 ) ( 500.0 14.000004 0.0 ) ( 0.0 14.000004 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -5.000005 ) ( 500.0 0.0 -4.999984 ) ( 0.0 500.0 -5.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 5.0 ) ( 0.0 500.0 5.0 ) ( 500.0 0.0 5.000022 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -14.000001 0.0 ) ( 0.0 -14.000001 500.0 ) ( 500.0 -13.999957 0.0 ) metal1_6 0 0 0 1.00 1.00
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 1.999962 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 12
{ // Brush 13
( 0.0 2.000004 0.0 ) ( 500.0 2.000004 0.0 ) ( 0.0 2.000004 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -5.000005 ) ( 500.0 0.0 -4.999984 ) ( 0.0 500.0 -5.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 5.0 ) ( 0.0 500.0 5.0 ) ( 500.0 0.0 5.000022 ) metal1_6 0 0 0 1.00 1.00
( 12.000002 0.0 0.0 ) ( 12.000002 0.0 500.0 ) ( 12.000501 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( -12.000012 0.0 0.0 ) ( -12.000511 500.0 0.0 ) ( -12.000012 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -2.0 0.0 ) ( 0.0 -2.0 500.0 ) ( 500.0 -2.000044 0.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 13
{ // Brush 14
( 0.0 0.0 2.0 ) ( 0.0 500.0 2.000022 ) ( 500.0 0.0 2.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 16.0 0.0 ) ( 500.0 15.999794 0.0 ) ( 0.0 16.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 2.000001 0.0 0.0 ) ( 2.000001 0.0 500.0 ) ( 1.999546 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -15.999999 0.0 ) ( 0.0 -15.999999 500.0 ) ( 500.0 -15.99897 0.0 ) metal1_6 0 0 0 1.00 1.00
( -1.999999 0.0 0.0 ) ( -2.000736 500.0 0.0 ) ( -1.999999 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.0 ) ( 0.0 500.0 -2.000022 ) metal1_6 0 0 0 1.00 1.00
} // Brush 14
{ // Brush 15
( 0.0 0.0 2.0 ) ( 0.0 500.0 2.000022 ) ( 500.0 0.0 2.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 16.0 0.0 ) ( 500.0 15.999794 0.0 ) ( 0.0 16.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 1.999545 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -15.999999 0.0 ) ( 0.0 -15.999999 500.0 ) ( 500.0 -15.99897 0.0 ) metal1_6 0 0 0 1.00 1.00
( -1.999999 0.0 0.0 ) ( -2.000736 500.0 0.0 ) ( -1.999999 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.0 ) ( 0.0 500.0 -2.000022 ) metal1_6 0 0 0 1.00 1.00
} // Brush 15
{ // Brush 16
( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 1.999978 ) metal1_6 0 0 0 1.00 1.00
( -15.999998 0.0 0.0 ) ( -15.999662 500.0 0.0 ) ( -15.999998 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 2.0 0.0 ) ( 500.0 2.000298 0.0 ) ( 0.0 2.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 16.0 0.0 0.0 ) ( 16.0 0.0 500.0 ) ( 15.999128 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -1.999999 0.0 ) ( 0.0 -1.999999 500.0 ) ( 500.0 -1.999685 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -1.999978 ) ( 0.0 500.0 -2.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 16
{ // Brush 17
( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 1.999978 ) metal1_6 0 0 0 1.00 1.00
( -15.999998 0.0 0.0 ) ( -15.999662 500.0 0.0 ) ( -15.999998 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 2.000001 0.0 ) ( 500.0 2.000299 0.0 ) ( 0.0 2.000001 500.0 ) metal1_6 0 0 0 1.00 1.00
( 16.0 0.0 0.0 ) ( 16.0 0.0 500.0 ) ( 15.999128 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -1.999999 0.0 ) ( 0.0 -1.999999 500.0 ) ( 500.0 -1.999685 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -1.999978 ) ( 0.0 500.0 -2.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 17
{ // Brush 18
( 0.0 0.0 3.0 ) ( 0.0 500.0 3.0 ) ( 500.0 0.0 2.999978 ) metal1_6 0 0 0 1.00 1.00
( 0.0 2.000004 0.0 ) ( 500.0 2.000004 0.0 ) ( 0.0 2.000004 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -3.0 ) ( 500.0 0.0 -2.999978 ) ( 0.0 500.0 -3.0 ) metal1_6 0 0 0 1.00 1.00
( 6.000003 0.0 0.0 ) ( 6.000003 0.0 500.0 ) ( 6.000383 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( -6.000012 0.0 0.0 ) ( -6.000392 500.0 0.0 ) ( -6.000012 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -2.000001 0.0 ) ( 0.0 -2.000001 500.0 ) ( 500.0 -2.000045 0.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 18
{ // Brush 19
( 0.0 0.0 3.0 ) ( 0.0 500.0 3.0 ) ( 500.0 0.0 2.999978 ) metal1_6 0 0 0 1.00 1.00
( 1.999999 0.0 0.0 ) ( 1.999999 0.0 500.0 ) ( 2.001153 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -16.0 0.0 ) ( 0.0 -16.0 500.0 ) ( 500.0 -16.000044 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 16.000002 0.0 ) ( 500.0 16.000002 0.0 ) ( 0.0 16.000002 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -3.0 ) ( 500.0 0.0 -2.999978 ) ( 0.0 500.0 -3.0 ) metal1_6 0 0 0 1.00 1.00
( -2.000001 0.0 0.0 ) ( -1.999963 500.0 0.0 ) ( -2.000001 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 19
{ // Brush 20
( 0.0 0.0 3.0 ) ( 0.0 500.0 3.0 ) ( 500.0 0.0 2.999978 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -2.0 0.0 ) ( 0.0 -2.0 500.0 ) ( 500.0 -2.000044 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -3.0 ) ( 500.0 0.0 -2.999978 ) ( 0.0 500.0 -3.0 ) metal1_6 0 0 0 1.00 1.00
( -3.000002 0.0 0.0 ) ( -2.999964 500.0 0.0 ) ( -3.000002 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 2.999986 0.0 0.0 ) ( 2.999986 0.0 500.0 ) ( 3.000247 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 2.0 0.0 ) ( 500.0 2.000043 0.0 ) ( 0.0 2.0 500.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 20
{ // Brush 21
( 0.0 0.0 3.0 ) ( 0.0 500.0 3.0 ) ( 500.0 0.0 2.999978 ) metal1_6 0 0 0 1.00 1.00
( 0.0 2.000002 0.0 ) ( 500.0 2.000002 0.0 ) ( 0.0 2.000002 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -3.0 ) ( 500.0 0.0 -2.999978 ) ( 0.0 500.0 -3.0 ) metal1_6 0 0 0 1.00 1.00
( -3.0 0.0 0.0 ) ( -2.999962 500.0 0.0 ) ( -3.0 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 3.000001 0.0 0.0 ) ( 3.000001 0.0 500.0 ) ( 3.000261 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -2.000002 0.0 ) ( 0.0 -2.000002 500.0 ) ( 500.0 -2.000046 0.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 21
{ // Brush 22
( 0.0 0.0 3.0 ) ( 0.0 500.0 3.0 ) ( 500.0 0.0 2.999978 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -1.999999 0.0 ) ( 0.0 -1.999999 500.0 ) ( 500.0 -2.000043 0.0 ) metal1_6 0 0 0 1.00 1.00
( -10.999972 0.0 0.0 ) ( -11.001127 500.0 0.0 ) ( -10.999972 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -3.0 ) ( 500.0 0.0 -2.999978 ) ( 0.0 500.0 -3.0 ) metal1_6 0 0 0 1.00 1.00
( 10.999988 0.0 0.0 ) ( 10.999988 0.0 500.0 ) ( 11.000486 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 1.999998 0.0 ) ( 500.0 2.000042 0.0 ) ( 0.0 1.999998 500.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 22
{ // Brush 23
( 0.0 0.0 3.0 ) ( 0.0 500.0 3.0 ) ( 500.0 0.0 2.999979 ) metal1_6 0 0 0 1.00 1.00
( -1.999984 0.0 0.0 ) ( -2.001138 500.0 0.0 ) ( -1.999984 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -3.0 ) ( 500.0 0.0 -2.999979 ) ( 0.0 500.0 -3.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 2.999998 0.0 ) ( 500.0 3.000041 0.0 ) ( 0.0 2.999998 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -3.000002 0.0 ) ( 0.0 -3.000002 500.0 ) ( 500.0 -2.999959 0.0 ) metal1_6 0 0 0 1.00 1.00
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 1.999962 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 23
{ // Brush 24
( 0.0 0.0 3.0 ) ( 0.0 500.0 3.0 ) ( 500.0 0.0 2.999979 ) metal1_6 0 0 0 1.00 1.00
( -2.000008 0.0 0.0 ) ( -2.001162 500.0 0.0 ) ( -2.000008 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 11.000004 0.0 ) ( 500.0 11.000004 0.0 ) ( 0.0 11.000004 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -3.0 ) ( 500.0 0.0 -2.999979 ) ( 0.0 500.0 -3.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -11.000002 0.0 ) ( 0.0 -11.000002 500.0 ) ( 500.0 -10.999958 0.0 ) metal1_6 0 0 0 1.00 1.00
( 1.999999 0.0 0.0 ) ( 1.999999 0.0 500.0 ) ( 1.999961 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 24
{ // Brush 25
( 0.0 0.0 3.0 ) ( 0.0 500.0 3.0 ) ( 500.0 0.0 2.999978 ) metal1_6 0 0 0 1.00 1.00
( 0.0 2.000004 0.0 ) ( 500.0 2.000004 0.0 ) ( 0.0 2.000004 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -3.0 ) ( 500.0 0.0 -2.999978 ) ( 0.0 500.0 -3.0 ) metal1_6 0 0 0 1.00 1.00
( 2.999997 0.0 0.0 ) ( 2.999997 0.0 500.0 ) ( 2.999959 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( -3.000014 0.0 0.0 ) ( -3.000274 500.0 0.0 ) ( -3.000014 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -2.0 0.0 ) ( 0.0 -2.0 500.0 ) ( 500.0 -2.000044 0.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 25
{ // Entity 0
"classname" "light_flame_small_yellow"
"origin" "-48 0 -100"
"light" "300"
} // Entity 0
{ // Object 0 : Fire_Lamp3
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
Objects: 11, 12, 13, 14, 15, 16, 17, 18, 19, 20
Objects: 21, 22, 23, 24, 25, 26, 27
} // Object 0
{ // Object 1 :
Position: (0.0, 2.0, -20.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 0
} // Object 1
{ // Object 2 :
Position: (14.0, -14.0, -8.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 1
} // Object 2
{ // Object 3 :
Position: (-2.0, -14.0, -20.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 2
} // Object 3
{ // Object 4 :
Position: (-14.0, -14.0, -4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 3
} // Object 4
{ // Object 5 :
Position: (14.0, 14.0, -4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 4
} // Object 5
{ // Object 6 :
Position: (-14.0, 14.0, -4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 5
} // Object 6
{ // Object 7 :
Position: (0.000008, 0.000003, -8.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 0
} // Object 7
{ // Object 8 : Cube
Position: (0.0, 14.0, -8.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 6
} // Object 8
{ // Object 9 : Cube
Position: (0.0, -14.0, -8.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 7
} // Object 9
{ // Object 10 : Cube
Position: (-14.0, 0.0, -8.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 8
} // Object 10
{ // Object 11 : Cube
Position: (14.0, 0.0, -8.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 9
} // Object 11
{ // Object 12 :
Position: (14.0, 0.0, 13.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 10
} // Object 12
{ // Object 13 :
Position: (-2.0, -14.0, 13.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 11
} // Object 13
{ // Object 14 :
Position: (-14.0, 2.0, 13.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 12
} // Object 14
{ // Object 15 :
Position: (0.0, 14.0, 13.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 13
} // Object 15
{ // Object 16 : Cube
Position: (-14.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 14
} // Object 16
{ // Object 17 : Cube
Position: (14.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 15
} // Object 17
{ // Object 18 : Cube
Position: (0.0, 14.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 16
} // Object 18
{ // Object 19 : Cube
Position: (0.0, -14.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 17
} // Object 19
{ // Object 20 :
Position: (0.0, 14.0, 21.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 18
} // Object 20
{ // Object 21 :
Position: (14.0, 0.0, 21.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 19
} // Object 21
{ // Object 22 :
Position: (9.0, -14.0, 21.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 20
} // Object 22
{ // Object 23 :
Position: (9.0, 14.0, 21.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 21
} // Object 23
{ // Object 24 :
Position: (-5.0, -14.0, 21.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 22
} // Object 24
{ // Object 25 :
Position: (-14.0, -9.0, 21.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 23
} // Object 25
{ // Object 26 :
Position: (-14.0, 5.0, 21.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 24
} // Object 26
{ // Object 27 :
Position: (-9.0, 14.0, 21.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 25
} // Object 27